Showing posts with label Dune. Show all posts
Showing posts with label Dune. Show all posts

Saturday, 27 November 2021

Dune (2021)

This year, I got to see yet another adaption of the 1965 classic science fiction novel by Frank Herbert, Dune. I've previously watched the extremely psychedelic 1984 version, and clips of the 2000 television miniseries. Having been in the works for years, and initially supposed to air in 2020 until derailed by Covid, it finally premiered in October of 2021. Does the film live up to the hype that has surrounded it? Find out!

Created by Denis Villeneuve, the master behind the excellent films Sicario, Arrival, and Bladerunner 2049, whose imagery seemed to inspire so much of real life 2020, this promised to, at the very least, be a feast for the eyes. From pre-production stills, to the trailers, we were not left wanting in all the visuals of eight thousand years in the future. It was, without a doubt, visually appealing. 


From the oceans and castles of Caladan, to the windswept and hostile sandy deserts of Arrakis, the worlds depicted by Villeneuve are breathtaking. Enormous visual spectacle is put together, whether its ships taking off from underwater, enormous worms moving in seas of spice laden sand, or massive ships sending fleets down to planets, we see just how big the universe is. It's so refreshing to see how the world changes. 

This is all accompanied by a phenomenal score by Hans Zimmer, which pulls you in just as well as the visuals. Impeccably paired with the stunning sights, we see that it is an amazing auditory experience as well with the music giving the beats from dread to hope to joy. I found it enthralling and I simply couldn't be distracted from what I was seeing. The mid point of the movie where the fighting rages was so well done that I lost myself in the spectacle for quite a while.

The casting especially is excellent, with House Atreides well rounded out by its ruling Duke Leto (Oscar Isaac) and Lady Jessica (Rebecca Ferguson) and their son and heir to the Dukedon, Paul Atreides (Timothée Chalamet). Their loyal retainers Gurney Halleck (Josh Brolin) their mentat, Thufir Hawat (Stephen McKinley Henderson), the Suk doctor Wellington Yueh (Chang Chen) and finally, swordmaster and mentor to Paul, Duncan Idaho (Jason Momoa). 

Opposing them are the forces of House Harkonnen, led by Baron Vladimir Harkonnen (Stellan Skarsgård) his monstrous nephew Glossu Rabban (Dave Bautista) and their own mentat running many schemes Piter De Vries (David Dastmalchian) serving a secret plot to bring down the Atreides.

Between these two warring factions lay the Fremen, a group of desert dwelling warriors who have been trod on for years by Imperial tyranny. Among them is the respected leader Stilgar (Javier Bardem) and the woman of some of Paul's visions, the mysterious Chani (Zendaya). 

Put together its an amazing ensemble cast who will blow you away with their excellent work!

With the aesthetics, from the set design to the costuming, you'll be blown away. It has some amazing science fiction work which is brought low enough with the clever inclusion of swords, knives and personal shields that you get a real sense of a changed future. The armor worn by the various factions makes them immediately identifiable, the clothes and apparel feels natural, and the sets are all geniusly designed. I loved how distinct and permament it all felt. Beautifully rendered in practical effects and CGI.

The story, in its bare bones, is told very well for this nearly three hour adaptation, and there are some scenes shot almost shot for shot in how they are represented in the books. The scenes on Caladan in particular and the heroic rescue of the crawler crew from a sandworm attack most of all. It was phenomenally well done in that regard.

However, the film seems to expect more than a passing familiarity with the minutia of the Dune universe. Some of that is easily incorporated into the film, from mentats to the Bene Gesserit, but much of the why of the story is left to be assumed. One famous scenes from the books is the Harkonnen's explaining their pathological desire to destroy House Atreides, but in the film we're almost left assuming the why and that the Harkonnen's are villainous because of how they look. So, much of the reasoning behind this centuries old feud is left for the viewer to assume rather than know. Similarly, with the Emperor being absent from this, the politics are a bit muddled, unlike the 1984 film where they are almost detrimentally front and center.

Casual viewers might come away struggling to understand a few things, the importance of the previous Duke dying in the Bull Fighting Ring, the hopes of Arrakis being green one day, Harkonnen cruelty, and the relationships between these houses, but its something you can reasonably infer. The Bene Gesserit are also well done, but almost absent in place and purpose except for the opening. Overall however, it is quite 

One thing that did baffle me was the PG-13 rating for a film which could have easily been rated R. There's not that much violence granted, and some special effects cover it very well, mostly with the clever shield fighting. However, it did seem to rob some of the more impactful scenes of their meat which could have been helped along by maybe a little more graphic depictions of the violence inherent in the battles or desert life. It just seemed like a lot of the action was a little subdued for that.

Overall however, this was a film which was gorgeous. From the acting, to the music to the set design, it leapt off the screen and kept me focused like few movies have done in the last few years. I was immersed, and I think even casual viewers will be too! Definitely worth seeing!

Friday, 10 August 2012

Ruminations on Interstellar Travel

Recently I was reading National Geographic and its lengthy issue on space. Of particular interest to me was the colonization of Mars and the approximately thousand year long terraforming process which got me thinking (again) about the future of mankind among the stars.

I have been an avid reader of science fiction since I was young from books like Star Hatchling or the young adult Star Wars novels like the Galaxy of Fear series. I graduated on to reading the works of Isaac Asimov and Robert Heinlein and wonderful novels like Dune, Starship Troopers, or The Moon is a Harsh Mistress. I loved the series and I was eventually reading the Halo novels which were very well done. Since then I've always had heady visions of space colonization and space battles.

Most recently I've been reading the Honor Harrington series which has really captured my interest. The series is extremely technical giving immense details on the technical data of the science behind the universe, and almost as importantly, the immense distances involved in travel among the stars and the vast distances that occupy even a single star system.

It has been immensely helpful for the opening stages of my own science fiction novel. Especially for some pivotal scenes involving space pirates thus far.

Establishing a proper timeline for the story has been a bit trickier, especially because of my thoughts on interstellar travel. Faster than light travel is something that we currently don't possess so making a viable means either relies on technobabble jargon or by extrapolating on currently shaky sciences. Since mankind has yet to travel well beyond earths orbit (in any manned capacity that is) I have come down to using more vague terms for my own science fiction such as 'hyper space' and 'jump drives' to describe the process.

The way I see it to have a decent history for an interstellar star nation one needs to have at least three centuries of colonization, which if you want to set it in something like the year 2600 or so requires mankind to have some decent terraforming technology and an adequete FTL technolgy else you have to rely on generational ships and an increase in earth-like planets (which while not impossible, it is still highly unlikely to have them concentrated in any nice dense array without a little push from the human race in my opinion). Mind you the previous thought is best regulated to 'hard' science fiction, while mine is going to be on the softer side, I am trying to make it as semi-realistic of possible to help with the suspension of disbelief.

You see in my science fiction (the Service to the State series as the name is thus far) I have developed a fairly intricate backstory for the nation of the Commonwealth, its worlds having been settled five hundred years before the current story line and then clawing their way to independence in order to form their own nation. The galaxy shattering events which lead to their independence (various wars and revolutions) all require FTL in a reliable shape so that they can carry out interplanetary war on a realistic scale. It needs to be both relatively easy to aquire and maintain, but difficult enough that it has some drawbacks and disadvantages to keep it from being a sort of easy way out for ships in a jam. I have no real grasp of the advanced sciences required though so I have to avoid the 'info-dumps' of the Honor Harrington series and rely more on characters, events, and conflict rather than the interesting hard sciences to keep people reading!

The problems with mapping a decent timeline this presents are large. Due to many realisations of both scale, and realism I have revised my initial timeline at least three times now. I'm sure I'll be forced to do this more in the future as I attempt to make the story as 'hard' as I can. Thus far though, both the story and the timeline are progressing well. I hope to have a rough draft for the entire story in place by the end of the year.